Good games become great when careful design principles are cultivated. This workshop is squarely focused on teaching those principles through impromptu, experimental game creation. In two days, attendees will go from concept to launching physical games with the support of mentors. At the end, we'll invite the public for a play event to see your work.
Topics of learning:- Game Design
Principles of game design focusing on mechanics and feedback mechanisms.
- Launching
How to take an idea from inception all the way to a full launch.
- Ideation
The process of developing and selectively executing on ideas.
- Testing & Feedback
How to gather, process, synthesize and iterate based on feedback.
- Prototyping
Maximizing time by minimally prototyping and testing game ideas.
Fundamentals:- Fundamentals of how games work.
- Balance equally challenging and rewarding mechanics.
- Successful testing and iteration.
- Creating contexts for playful problem solving.
A clear and comprehensive understanding of exceptionally engaging game experiences.
Activities:- Engage and learn from industry icons.
- Group game design with provided tools and contexts.
- Rapid testing, critiquing and iteration with mentors
- Host games at a public play event.
Walk away having built, iterated and launched a game to the public.